Forum Clock: 2026-06-01 12:55 PDT
 


S26 academy end of season avg attributes and the most avg player, WITH BELL CURVES
#1
EDIT: I wrote most of the article yesterday and took the screenshots today, I now see that some of the averages have shifted by 00.XX, so sometimes I state the incorrect average in the article, please don't hate me.

EDIT: I added the top 10 average players in the academy.

I did not include every attribute as I couldn't be bothered so I just did what I deemed fun attributes to know, find out our most average player at he bottom of the article!


Acceleration
Some players are explosive over five meters, some need half a runway before they start moving and some look fast purely because everyone around them is already exhausted. This statistic basically measures who can go from standing still to “Shit where he at" the fastest.

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The average acceleration sits at 11.82, maybe we can call it 12. Which doesn't sound terribly unrealistic for a real life scenario. Most of the academy is living in the reasonably mobile footballer category. Then you have the absolute rockets at the top. Owen Goal and Blaise N’Kufo both hit 20 acceleration, meaning they will reach full speed before defenders even finish processing the situation, we will assume they are not very quick at being slow. Isaiah Ali and Ignignokt follow closely behind on 18, while players like Barry McGlynn, Joe Mormor and Nick Kasak sit in that 16 range where they are not quite cartoonishly quick, but still accelerate enough to ruin somebody’s afternoon.

At the other end of the bell curve things become slightly concerning. Peter Castellani on 7 is already entering Per Mertesacker territory, while Eric Duic, Cory Stevens and Tomas Havel sitting on 5 suggests acceleration may imply a physical handicap. Somewhere between those two extremes sits the bulk of the academy, painfully average but probably grateful they are not being publicly called out.

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The top 10 graph really shows how stacked the upper end of acceleration is. There’s barely any gap between the elite sprinters, funnily enough there is nobody on 19. which means one mistimed tackle probably decides whether you stop them or just end up watching their shirt number disappear into the distance.

Balance
Balance decides whether a player stays on their feet after contact or folds like a beach chair the second somebody breathes near them. It’s the difference between strong under pressure and immediately sent into low orbit by a shoulder challenge, or perhaps flop around like you're the second coming of Neymar.

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The first thing that stands out here is how low the entire balance distribution is overall. The academy average sits at 7.47, which suggests a worrying amount of players could probably lose physical duels against a moderately aggressive shopping cart with 1 wheel that is always stuck, hate those. Baptiste Azzola leads the entire attribute on 12, which is not even remotely close to 20 and honestly says a lot about the state of core stability in this league. Dennis van Huntelrooy and Nacho Kusora follow on 11, while a huge group of players sits around 7 to 10, meaning most players are the definition of a moveable object.

Then you reach the absolute disaster zone at 5 balance, where the list suddenly becomes incredibly crowded. Martin Krpan, Walter Blanco, Roberto Chávez, Bruce McAllister and about fourteen other people all share the minimum possible value, which feels more like a medical concern. At this point a slightly uneven pitch might count as defensive pressure for some of them and cause them to fall over dramatically.

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The top 10 graph somehow makes the situation even funnier because what we would call the "elite" balance players are barely above average themselves. Baptiste Azzola technically rules the category, but doing so with a 12 out of 20 feels a bit like winning a competition where nobody showed up. Still, in a world where half the league falls over during shoulder contact, maybe stability really is a superpower.

Jumping reach
Jumping reach is without a question, the most important skill in football, and I will explain why later. Some players launch themselves into the air like a salmon fighting upstream, while others already have their fear of heights activated by stumbling off the sidewalk.

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Dennis van Huntelrooy leads the entire academy with 16 jumping reach, which immediately explains why defenders probably hate seeing crosses float into the box. What an absolutely sentional player that must be, a true sight to behold. Saphira Brightscales follows closely on 15 while Martin Krpan, Jimothy Erickson and Peter Castellani all sit on 13 and forming the group most likely to win headers simply by getting way higher than anybody else. The middle is actually pretty healthy here too, with a large amount of players sitting around 8 to 10, yet the average in the academy sits on a whopping 7.71 meaning most players rather walk away than even attempt to jump.
Then there’s the bottom end of the curve, where things become deeply unathletic very quickly. A huge chunk of the academy sits on the minimum value of 5, including Alex Peña, Nick Kasak, Bruce McAllister and Jack Pow. Which means if the ball goes airborne, their best tactical option may be to fake an injury as to why they cannot jump. At this point some of these players probably only jump to conclusions and not the physical form of jumping.

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The top 10 graph makes the gap at the top very clear. Dennis van Huntelrooy is comfortably ahead of almost everyone else, what a generational talent. While the rest of the elite aerial group stays tightly grouped behind him. Honestly if this many players are stuck on minimum jumping reach, Dennis may as well start charging rent for the airspace above the penalty area since he owns it.

Pace
Pace is the attribute every player wants to brag about because it solves an unbelievable amount of football problems. Bad touch? Recover with speed. Bad positioning? Run faster. Tactical mistake? Just run.

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At the top of the academy, Owen Goal, Blaise N’Kufo and Ignignokt all sit on 19 pace, you're not catching them once they are up to speed. Right behind them are Scorp E. Unshark and Isaiah Ali on 18, while the 16–17 range is absolutely packed with runners like Joe Mormor, Nick Kasak, Alex Peña and Barry McGlynn. The overall average is actually pretty solid here too at 12.20, with most of the academy sitting around 12 to 15 pace, meaning this is not a particularly slow league unless you accidentally drift too far left on the bell curve.

Because the far left side is where dreams go to die. Eric Duic, THRAXXii La’Mort, Felix Pedro, Tomas Havel and Le Chonk (of course) all sit on the absolute minimum of 5 pace, which means through balls aimed behind them are not getting recovered and they accept whatever the universe does with it. Albert Flowers and Lencho Ash aren’t much better either. At this point if Owen Goal starts sprinting at them they might have to shoot him to have a chance.

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The top 10 graph really highlights how high the upper end speed distribution is. There’s barely any separation between the elite runners, which means a single step advantage probably turns into a full counter attack immediately.

Strength
Strength is the attribute that answers one very simple question: when two players collide, who will win? Some players use technique to survive physical duels. Others simply are the physical duel.

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At the very top sit Le Chonk, John McDougal and Mullet Man on 14 strength, which honestly feels correct purely based on Le Chonk's name. Dennis van Huntelrooy and Baptiste Azzola follow closely on 13, giving the academy a small but very dangerous group of players who probably do arm wrestling on the side. The overall curve is fairly balanced too, with most players sitting around 7 to 10 strength, with the average being 7.65. meaning the average duel is still competitive instead of one sided violence, unless you get someone from the top 5, that will be one-sided violence.

Then you reach the giant group at the absolute minimum value of 5, and suddenly the academy starts looking physically fragile and possibly like children. Alex Peña, Owen Goal, Ignignokt, Maurjiro Rivers and about twenty other players all share the same strength rating, which means they are technically footballers but also vulnerable to strong winds. Some of these players are fast enough to escape contact entirely, which is probably for the best because if Le Chonk catches them he might eat them, purely based on the name.

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The top 10 graph really shows how little separation exists between the strongest players. There’s no unstoppable monster sitting on 18 or 20 strength here, just a small group of battering rams slightly above the rest of the league. Honestly, the biggest surprise might be that someone named Le Chonk actually lived up to the name.
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Aggression

Aggression measures how likely a player is to treat football as a sport versus a personal attack. High aggression can mean intensity, pressing and commitment. It can also mean collecting yellow cards like they’re limited edition trading cards, not sure if you scan scalp yellow cards though.

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Martin Krpan absolutely dominates this category with 15 aggression, and presumably the players as well. Standing miles ahead of the rest of the academy and like someone who starts tackles before the whistle even goes. Behind him there’s a massive drop to Chris Walker VI, Kaz Okada and Leonardo Stone on 10, which already tells you how isolated Krpan is at the top of the curve. The average aggression across the academy is incredibly low too, with most players sitting calmly around 5 or 6, and the average sitting on 5.81. Suggesting the league is either surprisingly disciplined or simply too tired to argue.

Then there’s the giant peaceful civilization occupying the minimum value of 5. Nearly the entire academy lives here. Dennis van Huntelrooy, Alex Peña, Owen Goal, Scorp E. Unshark and dozens of others all apparently approach football with the emotional intensity of a librarian. The funniest part of this statistic might be that someone literally named “The Headhunter” only has 5 aggression. That feels like false advertisement and I'm looking to sue.

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The top 10 graph makes the gap even funnier because Martin Krpan is basically alone on his own island of violence while everybody else politely jogs behind him. If ther is a loose ball Krpan probably hopes an opponent gets there first.

Bravery
Bravery sounds heroic until you realize it mostly measures who is willing to throw themselves into terrible life threating situations without properly considering the consequences. Blocking shots, diving into headers or challenging players twice your size. Bravery is basically controlled bad decision making.

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At the top of the academy sit Martin Krpan, Nacho Kusora, Dennis van Huntelrooy and Leonardo Stone on 10 bravery. Not insanely high, but enough to suggest they’ll still challenge for a 50/50 ball even if the outcome might involve temporary loss of consciousness. Geronimo Datbasted, Kaz Okada and Peter Castellani follow closely behind on 9, while the overall average sits very low on 5.93, with most players clustered between 5 and 7. Apparently self preservation is still alive and well in the academy, for now.

Then you hit the enormous wall of players sitting on minimum bravery. Moew enBach, Gold Ship, Dante Von Wolfe, Nigel Mendoza and about half the league all land on 5, which means they technically can challenge for dangerous situations but would probably prefer somebody else volunteers first.Once again “The Headhunter” ends up being a little wimp in the category most associated with reckless behavior. Might have to change that name to "Head petter", am I right guys?

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The top 10 graph really highlights how compressed the attribute is overall. Nobody is operating at legendary warrior levels here and there’s just a small group slightly more willing than everyone else to run head first, eyes closed into a duel. Martin Krpan topping both aggression and bravery though is mildly terrifying from a attackers perspective.

Concentration
Concentration measures how long a player can stay locked into a match before they start thinking about tonights diner. Positioning, reactions, defensive awareness and decision making all quietly fall apart the second concentration disappears. One moment you’re marking your man, the next you’re cooking diner in your mind while you're getting cooked on the field.

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Umaq Yupanqui leads the academy with 13 concentration, standing comfortably above everyone else and apparently remaining mentally present for the full 90 minutes, atleast compared to the rest, which already makes him statistically rare. Le Chonk follows on 11, while a surprisingly large group sits on 10 including Dennis van Huntelrooy, Walter Blanco, Barry McGlynn and “The Headhunter”, who finally found an attribute where the name kind of fits. The overall average is fairly decent too, with most players floating around 7 to 9 and the average on 7.16, meaning the academy is at least somewhat capable of remembering the match is still happening.

Then there’s the enormous minimum value players at 5 concentration, and yet again things become slightly worrying. Alex Peña, Nacho Kusora, Owen Goal and Nick Kasak all apparently experience random tactical amnesia during matches alongside about twenty other players. Having elite footballers with the attention span of a goldfish explains a surprising amount about some of the score lines we've seen this season.

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The top 10 graph makes Umaq Yupanqui’s lead look even stronger because nobody else really comes close to separating themselves from the group. Most players are tightly grouped together but Umaq sits just high enough above the average to suggest he may actually know what’s happening at all times.

Decisions
Decisions might be the most important attribute in football because it determines whether a player does the smart thing or bets the house on green. Good decisions make the game look easy. Bad decisions create YouTube compilations, both are entertaining to watch in the end.

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Tomas Havel leads the entire academy with 14 decisions, which suggests he may be the only player thinking several steps ahead instead of improvising in the moment. Kairo Vox follows on 13, while Tim Quackareedoo, Jack Pow, Cory Stevens and Luis Fonseca all sit on 12 forming a surprisingly intelligent upper tier. The average across the academy sits at 8.38, with a huge amount of players sitting comfortably around 8 to 10, meaning most players are at least somewhat aware that passing directly to the opponent might be a bad idea.

Then you arrive at the catastrophic lower end of the graph where several players appear to operate entirely on instinct and bad vibes. Don BebeZ, Blaise N'Kufo, Ignignokt, Emmanuel Ofusu and Saphira Brightscales all sit on the minimum value of 5 decisions, which feels deeply concerning for entirely different reasons depending on the player.

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The top 10 graph really highlights how rare elite decision making is inside the academy. Tomas Havel stands clearly above everyone else, while the rest of the "smarter" players cluster tightly behind him, smarter in this academy seems like top of the class in special education.

Flair
Flair is when football becomes an art project instead of watching grown men chase a ball. It shows creativity, unpredictability and the willingness to attempt things that coaches would probably describe as unnecessary and sub you off. Sometimes flair creates magic, it mostly creates throw-ins or goal kicks.

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Emmanuel Ofusu completely dominates the academy with 16 flair, sitting miles ahead of everyone else like the only player fully committed to entertainment. Behind him there’s a huge drop to a giant group sitting on 10, including STAR SCREAM, Bruce McAllister, Tim Quackareedoo, Arsene Cardinet and Jack Pow. The average flair level across the academy is 6.76 which makes it not even the lowest attribute, most players hang around 5 to 7 (I refuse to say 6,7), suggesting the league may secretly fear stepovers, which might be smart considering some of your balance attributes.

The lower end of the statistic is as many other attributes with half the academy sitting on the minimum value of 5 flair. Jake Ronaldo, Nacho Kusora, Reece Munro, Van Hieu Tang and Gold Ship hate entertainment and probably watch their TV on static all day. No tricks, no unnecessary touches, no drama, just efficient ball movement and occasional emotional damage to defenders.

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The top 10 graph makes Emmanuel Ofusu’s lead look even more ridiculous because nobody else comes remotely close to him stylistically. The rest of the top group is tightly packed together, while Emmanuel exists in his own seperate universe practicing backheels for his religion.

Teamwork
Teamwork makes the dream work, or whatever. It shows how willing a player is to function as part of the team instead of treating every match like a solo side quest. High teamwork players press together, cover teammates and make bad decisions on Saturday night together. Low teamwork players usually believe the attack should somehow orbit around them specifically.

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Cory Stevens and Christopher Bergmann lead the academy with 12 teamwork, making them statistically the most likely players to actually pass you the ball. Slabko Plačkovič, Nigel Mendoza and Jayson Bryzski follow closely on 11, while a decent middle group sits around 8 to 10. Overall, the academy average here is 7.31. Suggesting some players are at least somewhat cooperative instead of immediately running it down the line the second they touch the ball.

Then there’s the giant minimum value crowd at 5 teamwork where things become more individualistic. Chris Walker VI, Maurjiro Rivers, Barry McGlynn, Nick Kasak and Kairo Vox all apparently prefer solving problems personally rather than involving teammates, maybe they are just very independent. Martin Krpan also sitting at minimum teamwork feels especially dangerous because combining low teamwork with high aggression usually creates the type of player referees remember by name.

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The top 10 graph shows a fairly compressed upper tier without one completely dominant perfect teammate figure. Cory Stevens and Christopher Bergmann narrowly lead the category, but overall this looks less like a league full of tactical disciples and more like a collection of players willing to play together as long as the ball movement eventually benefits them too.

Vision
Vision gives you the capability to at least see where you should pass the ball, the execution might be different. It shows awareness, creativity and the ability to spot opportunities before everybody else sees them. Players with high vision might see the match in slow motion. Players with low vision might have ACTUAL vision issues and need prescription glasses or are very shy and only look down at the grass.

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Tomas Havel leads the academy with 14 vision making him statistically the closest thing to Kroos or Modric. Cory Stevens and Slabko Plačkovič follow on 13 while Reece Munro, STAR SCREAM and Che Youz sit just behind on 12. The average across the academy is a number that keeps coming back, 7.85 (I mean the 7). With most players landing somewhere around 8 to 10 vision, for the academy we are going to assume that this is decent.

Then you reach the enormous minimum vision crowd and things become a little concerning. Christopher Bergmann, Ignignokt, Tony Roberts, John McDougal and Saphira Brightscales all sit on 5 vision, which suggests their preferred tactical approach is probably “receive ball, react emotionally.” Some players survive low vision through instinct or athleticism, but others genuinely look like they’re discovering attacking options at the same time as the crowd.

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The top 10 graph shows a surprisingly strong upper tier. Tomas Havel stands clearly at the top but the gap behind him is tight enough that several players are operating at a very respectable playmaking level for the academy.

Corners
Corners are one of football’s specialist attributes because being good at them basically means you’ve mastered the art of kicking a ball into squareish box. A great corner creates chaos and a solid chance for your team to score. A bad corner creates a counterattack and immediate disappointment.

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Felix Pedro, Chris Walker VI and THRAXXii La’Mort lead the academy with 10 corners, which technically makes them the elite corner specialists of the academy. Lencho Parka follows closely on 9 while Roberto Chávez and Virpulis Dirsiņkrodzinieks sit on 8. The overall average is incredibly low at 5.51 with almost the entire academy grouped tightly at the minimum value of 5. In the academy we do not care about corners.

The bottom end of the attribute is basically everybody. Joe Mormor, Geronimo Datbasted, Jay Pea, Che Youz, Tomas Havel and about fifty other players all share the exact same minimum rating.

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The top 10 graph really shows how tiny the gap is between “elite corner specialist” and “occasionally clears the first defender.” Nobody is operating at world-class dead-ball levels here, but the players at the top at least give the impression the ball might land somewhere intentional. Which, statistically speaking, already counts as progress.

Finishing
Finishing is the attribute everybody looks at first for a striker because it determines whether an attack ends in celebration or disbelief. Great finishers make difficult chances look easy, bad finishers create traumas.

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John McDougal leads the academy with 15 finishing, making him the best finisher in front of goal right now. Sadie Black and Leonardo Stone follow closely on 14 while Barry McGlynn, THRAXXii La’Mort, Kairo Vox and Nacho Kusora all sit on 13. The overall average is again on 7(.61) with a healthy middle group between 8 and 11.

Then there’s the gigantic group of players again sitting on minimum finishing. Lencho Ash, Isaiah Ali, Ewan Purves, Walter Blanco and about half the academy become deeply unconvincing the second they enter the penalty area with the ball at their feet. Some of these players probably contribute everywhere else on the pitch, but when the moment comes to finish the ball with their feet it becomes a mess.

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The top 10 graph really highlights how dangerous the upper end players are compared to the rest of the academy. John McDougal sits clearly above everyone else, but the chasing group behind him should also be solid finishers.

First Touch
First touch is the attribute that decides whether receiving the ball looks elegant and controlled or like somebody playing hot potatoe (potato?). A good first touch immediately crates time and space. A bad one creates immediate pressure and a hostile work environment or a call to HR.

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Yoshisaur Munchakoopas and Kairo Vox lead the academy with 13 first touch, giving them the cleanest ball control in the league. Tim Quackareedoo, Nick Kasak and Josh Harper follow closely on 12 while a massive middle group sits comfortably between 9 and 11. Overall, the academy average here is 8.43. Which is pretty decent if we follow the average on the previous attributes.

Then you hit the minimum value group and things become a bit more chaotic. Dennis van Huntelrooy, Don Banjo, Luis Fonseca, Eric Duic and Martin Krpan all sit on 5 first touch which means every incoming pass could lead to a thrilling adventure. Some players compensate for poor touch with pace or physicality but others probably turn simple receptions into 50/50 duels for no reason, and they are also the only ones involved.

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The top 10 graph shows a very tight technical upper tier without one completely dominant ball control wizard. Yoshisaur Munchakoopas and Kairo Vox narrowly lead the category but several players follow closely.

Long Shots
Long shots also described as “why not, lol." Players with high long shot abilities can turn "no way" chances into screamers from distance, looking at you Eden Garcia.

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Felix Pedro absolutely dominates the academy with 15 long shots sitting far above everyone else and apparently treating the edge of the box like his personal shooting range. Baptiste Azzola and Roberto Chávez follow on 11, while a huge group of players sits around 8 to 10, including Bruce McAllister, Barry McGlynn and Mullet Man. The overall average is fairly low though, sitting at 6.92 which suggests most players are probably better off resisting the urge to shoot from 30 meters unless they cannot control their emotions.

Then there’s the gigantic minimum value crowd at 5 long shots where ambition should probably be carefully managed and every shot reconsidered. Yoshisaur Munchakoopas, Kaz Okada, Blaise N'Kufo, John Warhurst and about half the academy all land here, meaning any long shot attempt from them is statistically closer to wishful thinking. Some of these players may still shoot anyway of course, which is exactly why you never park your car behind the goal.

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The top 10 graph makes Felix Pedro’s lead look even larger because nobody else comes close to separating themselves from the group. The rest of the upper tier is tightly grouped together, while Felix sits alone as the academy’s designated sniper.

Marking
Marking is the art of stalking but in a legal format. It shows the players ability to track runners and generally remain attached to their man like a shadow, on and off the pitch. Great marking makes attackers disappear from games, poor marking usually ends with someone asking, “who's man is that?”

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Christopher Bergmann leads the academy with 13 marking followed closely by Martin Krpan, Jimothy Erickson and Kaz Okada on 12. Roberto Chávez, Le Chonk, Scorp E. Unshark and Peter Castellani aren't far behind either giving the academy a solid group of players who apparently take personal offense to attackers receiving the ball. The average sits on 6.82, but there is a respectable defensive core near the top of the distribution.

The bottom half is where things get a little adventurous. Ozzy Boudreaux, Saba Kvekvetsia, Josh Harper, Slabko Plačkovič and about forty other players sit on the minimum value of 5. Showing their preferred defensive strategy will involve trusting somebody else to handle it. That's not necessarily a bad thing depending on their role. But they better not be blaming others for not marking their man.

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The top 10 graph highlights a clear defensive minded group. Christopher Bergmann sits alone at the summit, while the chasing group is packed with centre backs and defensively minded players.

Passing
Passing in combination with vision might be one of the most important attributes a playmaking player can have. Unlike some categories where half the roster appears to have collectively agreed not to participate because "ItS NOt mETa", passing shows a strong distribution with plenty of players sitting above average. Most players can be trusted to move the ball to a teammate without causing an immediate turnover of the ball.

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Tomas Havel and Van Hieu Tang lead the way with an impressive 15 passing, making them the academy's best passers, in theory. Just behind them is a impressive group on 13, including Reece Munro, Josh Harper, Cory Stevens, Tim Quackareedoo, Gold Ship and Baptiste Azzola. What's interesting here is the depth rather than just the top end. A large portion of the academy sits between 10 and 13 passing, the average is 9.26. This shows that the academy is surprisingy good at passing, on average at least.

The lower end is surprisingly small compared to many other attributes we've seen. Martin Krpan, Dante Von Wolfe, Leonardo Stone, Ignignokt and Le Chonk sit at the minimum value of 5, but they're very much the exception rather than the rule. Most players are at least competent passers, and many may actually be good at it. For once the bell curve seems to actually have the most players in the middle of it.

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The top 10 graph highlights how competitive the upper tier is. Tomas Havel and Van Hieu Tang take the crown, but there are ten players close enough behind to make any midfield coach happy.

Tackling
Tackling is one of the simplest attributes in football, just get the ball back bro. Great tacklers break up attacks cleanly and efficiently. Poor tacklers tend to arrive slightly late and be upgraded to a first class spectators seat.

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Van Hieu Tang and Roberto Chávez sit jointly at the top with a impressive 15 tackling, making them the academy's most accomplished tacklers and great ball winners. Jimothy Erickson follows closely on 14, while Christopher Bergmann and Martin Krpan round out the elite academy tier on 13. There's actually a decently sized defensive group near the top of the curve, with players like Jay Pea, Le Chonk, Alex Peña and Ewan Purves all having decent numbers. If you're building a team that enjoys recovering possession for a quick counter, the academy has some good options.

The distribution falls off pretty sharply after. A huge number of players sit on the minimum value of 5, including Barry McGlynn, Nick Kasak, Jack Pow, Owen Goal and Sadie Black. Some of these players probably avoid tackling because they're attackers others because they prefer the exciting strategy of letting somebody else deal with the problem. Either way with a surprisingly high average of 7.38 (I expected low 6) the academy seems to be pretty decent at tackling.

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The top 10 graph shows a clear defensive minded group, with Van Hieu Tang and Roberto Chávez setting the standard at 15. The gap between the elite academy tacklers and the academy average is noticeable too but that's expected as most roles won't need to be accomplished tacklers.

Technique
Technique is the attribute that impacts how well a player can pull off a (flashy) technical move. Fancy passes, volleys, awkward first touches and a rabona without technique sounds weird.

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Felix Pedro leads the academy with a impressive 15 technique putting him comfortably ahead of the field. Emmanuel Ofusu, Cory Stevens, Josh Harper and Che Youz form the chasing group on 13 while Tomas Havel and Baptiste Azzola sit just behind on 12. Overall this is another attribute where the academy looks quite decent. There's a large concentration of players between 8 and 11 technique suggesting technical competence is widespread rather than limited to a handful of players.

The lower end of the curve contains a surprisingly large collection of players sitting on 5 when taking in mind that the average is 8.23. Eliah Talic, Moew enBach, Umaq Yupanqui, Barry McGlynn and Martin Krpan all find themselves there alongside plenty of others. That doesn't immidiately mean they're bad players, but it does probaly mean they prefer solving problems with footballing IQ, pace or physicality rather than producing moments of technical brilliance.

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The top 10 graph highlights Felix Pedro's clear advantage at the top, but the chasing group isn't far behind. The academy has a good collection of technically gifted players capable of executing difficult actions, maybe not consistently yet but we have to start somewhere.

The most average man or woman in the academy is (I pray I got this correct):
Virpulis Dirsiņkrodzinieks
Virpulis Dirsiņkrodzinie
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Sadly this is an inactive player so he will be unable to accept this prestigious award. So instead I will give it to the number 2:

Joe Mormor

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Top 10 average players in the academy, this is ranking is based on the Euclidean distance which in simple terms means:  How far away a players overall attribute profile is from the academy average player. I also had to research what "euclidean distance" means and how it works.
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#2
the Joe Schmoe Award!
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#3
I wish this would be released after the next AC so that I can be 20/20 Pace/Accel
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#4
(2026-05-30, 07:07 AM)Domffl Wrote: the Joe Schmoe Award!

Average Joe
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#5
(2026-05-30, 11:32 AM)roquefort Wrote:
(2026-05-30, 07:07 AM)Domffl Wrote: the Joe Schmoe Award!

Average Joe

Should I feel bullied? 

It's quite funny, though. I actually felt like my player might have strayed a little too far from the original path of not being too meta, and that it might have moved a little too far in the direction of optimisation. Seems that might not be the case just yet (at least relative to the rest of Joe Mormor's generation of academy graduates).
Joe's Journey | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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#6
(2026-05-30, 01:40 PM)Haramcha Wrote:
(2026-05-30, 11:32 AM)roquefort Wrote:
(2026-05-30, 07:07 AM)Domffl Wrote: the Joe Schmoe Award!

Average Joe

Should I feel bullied? 

It's quite funny, though. I actually felt like my player might have strayed a little too far from the original path of not being too meta, and that it might have moved a little too far in the direction of optimisation. Seems that might not be the case just yet (at least relative to the rest of Joe Mormor's generation of academy graduates).

Stay true to yourself, don't be a meta chaser!
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#7
(2026-05-30, 01:40 PM)Haramcha Wrote:
(2026-05-30, 11:32 AM)roquefort Wrote:
(2026-05-30, 07:07 AM)Domffl Wrote: the Joe Schmoe Award!

Average Joe

Should I feel bullied? 

It's quite funny, though. I actually felt like my player might have strayed a little too far from the original path of not being too meta, and that it might have moved a little too far in the direction of optimisation. Seems that might not be the case just yet (at least relative to the rest of Joe Mormor's generation of academy graduates).
not at all! this is a cool bit of trivia for your character now

Will be really cool to compare the career of "the most average" vs the extremities!
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